Tadić, Darja. (2018). Factors of excessive gaming. Diploma Thesis. Filozofski fakultet u Zagrebu, Department of Psychology. [mentor Arambašić, Lidija].
|
PDF
(Croatian)
Download (1MB) | Preview |
Abstract
This study focuses on excessive gaming. The aim of this study was to determine the prevalence of excessive gaming among high school students and identify factors connected with excessive gaming. Data was gathered by group testing on 267 high school students (114 male and 153 female) with IGD-20 test to assess gaming addiction, Scale of cognitive factors and Social support scale. Results show that male students have greater likelihood of excessive gaming than females. Participants who have greater likelihood of excessive gaming score higher on cognitive factors scale and lower on social support scale. Gamers who play online games are more likely to play excessively and have lower percieved social support than gamers who play offline. Also, gamers who play competitively are also more likely to play excessively, but don't differ on percieved social support from gamers who play casualy. With all variables combined (gender, game type, game approach, cognitive factors and perceived social support), as predictors of excessive gaming, only perceived social support and cognitive facors have significant independent contribution. This study estimates likelihood of excessive gaming by gender, type of game (online/offline), game approach (casual/competitive) and proposes two- dimensional clasification of players types that requires verification in the future research.
Item Type: | Diploma Thesis |
---|---|
Uncontrolled Keywords: | excessive gaming, cognitive factors, social support |
Subjects: | Psychology > Kognitivna psihologija Psychology > Socijalna psihologija |
Departments: | Department of Psychology |
Supervisor: | Arambašić, Lidija |
Date Deposited: | 09 Apr 2019 07:46 |
Last Modified: | 09 Apr 2019 07:46 |
URI: | http://darhiv.ffzg.unizg.hr/id/eprint/11073 |
Actions (login required)
View Item |